The Memory
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Description
The time of Ruin has come. The meaning of the Prophecy is becoming clear at last: if Ruin cannot be stopped, all of memory will transform into nightmare. In the tunnels of the Underland, a place of phantoms, monsters, and creatures of god-like power, Aranfal and Brandione are drawn into the game to end all games – a desperate search for the very first memory – while Canning and Drayn grapple with both ancient adversaries and their own abilities. Hunting for a way to destroy Ruin, Brightling jour