The Fundamentals of C/C++ Game Programming (2nd ed.)

by Brian Beuken

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Description

This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. The book also helps to develop familiarity with Microsoft Visual Studio's ability to target and use fixed/restricted hardware, which are key skills in console development. The book allows readers to increase their confidence as game programmers by walking them through increasingly involved

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