Storytelling in Video Games

by Amy M. Green

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Description

<p> Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts.</p><p> The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the <I>Mass Effect</I> series, <I>BioShock, The Last of Us, Fallout 4</I> and many more. The text-focused "visual novel" genre is discussed as a form of in