Procedural Content Generation for Unity Game Development

by Ryan Watkins

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Description

Harness the power of procedural content generation to design unique games with Unity About This Book Learn the basics of PCG developmentDevelop a 2D game from start to finishExplore all the different ways PCG can be applied in games Who This Book Is For This book is for Unity game developers, especially those who work on indie games. You should be familiar with Unity and C# scripting but you'll be able to jump in and start learning PCG straightaway. What You Will Learn Understand the theory of P