Media as Procedures of Communication
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Description
This article aims to analyse the participants’ multimodal interaction in the innovative technology of Spacecraft: A New Way Home , a co-located multiplayer VR game designed as a master’s thesis artefact at the Zurich University of the Arts in the discipline of Game Design. Using fine-grained sequential analyses, three practices are investigated in particular: first, practices that rely heavily on social rules, providing security and guidance in the unknown virtual space; second, practices that a