Fast Algorithms for 3D-Graphics

by Georg Glaeser

★★★★☆
3.6 (561)

US$44.50

15% OFF CODE: SAVE15

Description

The aim of this book is to provide a mathematical background to techniques in computer graphics, to develop a graphics program in C implementing these techniques, and to illustrate the use of C stressing portability and speed. As a result, many students and professionals will find this presentation will give them a thorough understanding of the most fundamental algorithms in graphics programming as well as to provide with them a usable graphics package. Readers are assumed to be moderately famil